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Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 24,459
    03-04-2011, 12:31 PM Go to last post
  1. SE Increase the ELEMENTAL capacity of Frame/Head combination

    SE your most recent announcement about adding more attachments is great and awesome and I think will ultimately do wonders for the job... are you at...

    Started by xiozen‎, 07-27-2011 11:44 PM
    • Replies: 4
    • Views: 3,895
    07-29-2011, 08:50 AM Go to last post
  2. WHM + RDM frames cant cast Haste? LOL

    Why 'o' why cant RDM and WHM frames cast haste or erase, there is no reason for this not to be implemented I have struggled with the poor spell list...

    Started by Geebee‎, 07-19-2011 11:25 PM
    • Replies: 7
    • Views: 4,835
    07-29-2011, 12:10 AM Go to last post
  3. New Attachment Locations?

    Anyone know where to get the new attachments yet? Would really like to know.

    Started by StingRay104‎, 07-12-2011 11:12 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 9,663
    07-27-2011, 08:33 PM Go to last post
  4. Attachment news

    VIA JP thread: http://forum.square-enix.com/ffxi/threads/1026/page2 Attachment of fire attribute Strobe: +emnity (+5/+10/+15/+20) T. spring:...

    Started by Dfoley‎, 07-21-2011 01:13 AM
    • Replies: 7
    • Views: 6,400
    07-25-2011, 04:07 PM Go to last post
  5. Favored Automaton

    I ponder this sometimes, so I figured I'd ask. Which Automaton head and frame do you prefer. I've met a few people who use Valoredge and nothing...

    Started by Lessina‎, 07-06-2011 09:50 PM
    3 Pages
    1 2 3
    automaton, favorite, puppetmaster
    • Replies: 29
    • Views: 12,209
    07-25-2011, 08:32 AM Go to last post
  6. Benefits of /SCH

    Hey, I have SCH at Lv45. But I think I need a little more convincing that its still a viable subjob to use. I mean, back at lv75 cap, it was great...

    Started by Yokoh‎, 07-24-2011 10:51 PM
    • Replies: 2
    • Views: 2,876
    07-24-2011, 11:33 PM Go to last post
  7. Heat Capacitor Still Consumes Fire

    The devs told us recently that they would adjust the heat capacitor such that it would no longer consumer fire maneuvers. Unless I read the...

    Started by Tetsujin‎, 07-19-2011 07:30 AM
    attachments, dev, puppetmaster, update
    • Replies: 6
    • Views: 4,862
    07-24-2011, 12:54 AM Go to last post
  8. Won rank 4, faith torque or animator +1

    I use the cirque necklace now for tp, and flame gorget for ws. Would faith torque help at all, would it put you in another damage tier at all at 99....

    Started by xbobx‎, 07-21-2011 05:23 AM
    • Replies: 6
    • Views: 3,620
    07-23-2011, 03:10 AM Go to last post
  9. Automaton Check

    Hey I was just wondering. As we all know, you can check people's armor and weapons... Would it not be great if we could '/check' someone's Automaton?...

    Started by Yokoh‎, 07-20-2011 09:55 PM
    • Replies: 3
    • Views: 3,005
    07-21-2011, 01:41 AM Go to last post
  10. Anyone else a little excited at the new Attachments?!

    They're not GAMEBREAKING but.... Barrier Module An earth-based automaton attachment. Functionality: Increases chance of blocking with shield...

    Started by Karbuncle‎, 07-12-2011 03:09 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 28,332
    07-20-2011, 10:45 AM Go to last post
  11. Barrage turbine TP gain

    I've noticed that Barrage from an automaton is less TP than what it should be. 3 hits/Only 4TP a hit; up to 12. 4 hits/16 5hits/20 Normal...

    Started by Mizuharu‎, 07-13-2011 05:37 AM
    automaton, barrage, pup, rng, tp gain
    • Replies: 2
    • Views: 4,083
    07-19-2011, 06:51 AM Go to last post
  12. Relic PUP weapon

    I know the Kenkonken is the PUP Mythic weapon. However, with the introduction of the Empyrean weapons and the late introduction of the PUP job after...

    Started by xiozen‎, 03-09-2011 08:07 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 8,997
    07-17-2011, 07:52 AM Go to last post
  13. PUP demoted to 20th place.. by COR?

    Honestly.. I can't recall the last time I saw a COR, but PUPs are everywhere... I see them doing GoV, I see them camping Morbolger, I see them...

    Started by Kristal‎, 06-29-2011 06:26 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 17,654
    07-14-2011, 04:02 AM Go to last post
  14. PUP Ability Idea: Body Switch

    I was just thinking to myself..what would it be like to actually become the puppet from a new ability and so came this idea: Job Ability: Body...

    Started by Vagrua‎, 06-30-2011 05:45 AM
    • Replies: 6
    • Views: 5,264
    07-06-2011, 01:05 AM Go to last post
  15. New Puppet ? Add Ideas to mine!

    SMN asked for Avatars for years and eventually got something. As i did starting missions (Windy) on my 2nd character today... something came to...

    Started by Eri‎, 06-18-2011 04:37 AM
    2 Pages
    1 2
    cardian, ideas, new pet, new puppet, puppetmaster
    • Replies: 16
    • Views: 11,020
    07-05-2011, 11:08 PM Go to last post
  16. [dev1010] Puppetmaster adjustments.

    Can't really comment much on attachments right now but they sound good on paper. My main issue right now is the new WS and no mention of a change in...

    Started by Alkar‎, 04-22-2011 10:39 PM
    5 Pages
    1 2 3 ... 5
    dev1010
    • Replies: 46
    • Views: 24,215
    06-26-2011, 03:53 PM Go to last post
  17. RDM Auto, why the cap?

    red mage auto caps at level 74, no idea why, red mage job doesn't. also, troll rdm autos have Dispel, why don't ours? I coulda sworn I've even seen...

    Started by Glamdring‎, 05-30-2011 01:07 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 18,348
    06-24-2011, 03:03 PM Go to last post
  18. Puppetmaster's Asuran Fists <Where?>

    Ever since the update last year that increased Puppetmaster's combat rating up frmo 225 cap (@Lv.75) to 256(@Lv.75), many had hoped that we'd be able...

    Started by Mizuharu‎, 06-01-2011 11:35 PM
    10 Pages
    1 2 3 ... 10
    asuran fists, puppetmaster
    • Replies: 98
    • Views: 32,067
    06-19-2011, 01:21 AM Go to last post
  19. Ranged attack = Ruby?

    Sorry if this is common knowledge, but I haven't used my Sharpshot in Abyssea a lot. I noticed that every time it kills a mob with its ranged attack,...

    Started by Rumo‎, 05-21-2011 09:17 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 5,671
    06-06-2011, 04:11 PM Go to last post
  20. JA Ideas ive been thinking of for AGES!!!

    AI Swap - Swaps Current control for Automaton and Master 1:00min Recast Lasts 2 Hours Cant use Manuevers but get dirrect control of...

    Started by Mazero‎, 04-18-2011 09:28 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 6,725
    06-06-2011, 10:50 AM Go to last post

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