Page 13 of 18 FirstFirst ... 3 11 12 13 14 15 ... LastLast
Threads 241 to 260 of 349

Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 24,137
    03-04-2011, 12:31 PM Go to last post
  1. Test Server Check: Seeing if higher attributes directly affect Burden gain.

    After hours of testing, I'm reluctant to say that attributes, such as Int, Str,Mnd, Etc. only decrease burden gain at a capped (25% burden reduction)...

    Started by Nezha‎, 08-31-2011 04:09 PM
    • Replies: 6
    • Views: 4,431
    09-02-2011, 03:13 PM Go to last post
  2. Testing Server Check: Cool Down [Info: Needs to be adjusted.]

    For all you who have aspired to have Kenkonken's but never could, or for all the maneuver junkies who wanted to spam maneuvers till your hearts gave...

    Started by Shinron-PUP‎, 08-31-2011 03:08 AM
    dev1024
    • Replies: 7
    • Views: 6,482
    08-31-2011, 10:51 PM Go to last post
  3. Hypothesis on Burden

    The dev's post about the tactical processor got me to wonder something. 1. Burden decays naturally over time - we all know this. 2. The dev post...

    Started by Tetsujin‎, 08-29-2011 04:26 AM
    automaton, burden, hypothesis, tactical processor
    • Replies: 6
    • Views: 4,756
    08-31-2011, 03:11 PM Go to last post
  4. Here is a question... If you could change the 2hr .. what would you have it do?

    This should be interesting....But all in all.. Pup's 2hr has became pretty much useless. not like I ever really used it anyway. It's kinda lame....

    Started by Yoky‎, 08-13-2011 10:54 PM
    • Replies: 8
    • Views: 4,094
    08-30-2011, 04:03 PM Go to last post
  5. Overloaded with a fresh puppet

    What is the deal with overload not disappearing when you deactivate and reactivate your puppet? If you have maneuvers up and deactivate the...

    Started by autobot‎, 08-23-2011 05:12 AM
    • Replies: 7
    • Views: 5,751
    08-28-2011, 04:08 AM Go to last post
  6. Sharpshot Z-500 Attachments ?

    Ok, so my mage and melee frames have always been capped and merited etc... however im venturing into the realms of RNG pup and I can't seem to find...

    Started by Elvyn‎, 08-22-2011 04:08 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 7,141
    08-27-2011, 01:05 AM Go to last post
  7. Questions regarding: Puppetmaster "OVERDRIVE" 2-hour ability and it's LACK of USAGE

    I am writing to ask for clarification regarding the puppetmaster 2-hour job ability Overdrive. It has been widely defined as functioning in this...

    Started by xiozen‎, 08-15-2011 10:49 PM
    • Replies: 7
    • Views: 4,109
    08-25-2011, 11:24 PM Go to last post
  8. Ducal Guard, Zenith, Earth Wyrm on VE

    Does Ducal Guard activate @ 50% automaton's HP? I was doing some test today on VE, with DG/Zenith/Earth Wyrm. I didn't notice any big difference...

    Started by Niyariko‎, 08-09-2011 06:23 AM
    • Replies: 6
    • Views: 4,607
    08-21-2011, 02:57 AM Go to last post
  9. R.I.P Burratinaios

    "The potency of the "Automaton: Regain" effect has been adjusted" So long, Burts......I hardly knew ye.....

    Started by Siviard‎, 05-10-2011 01:29 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 13,788
    08-18-2011, 05:21 AM Go to last post
  10. Puppetmaster... Remodeled, Revolutionized.

    In the dark back room of the Automaton workshop, two frazzled Puppetmaster brothers alongside Ghatsad, pondered countless hours in attempts to...

    Started by Shinron-PUP‎, 08-16-2011 07:13 PM
    • Replies: 3
    • Views: 3,153
    08-17-2011, 04:50 AM Go to last post
  11. Question to Square Enix. Any new Automaton Frames in store?

    Personally, I'd like to keep this short and sweet to avoid any unnecessary hostility and "notorious" puppetmaster rage debates over what's best for...

    Started by Shinron-PUP‎, 07-29-2011 08:40 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 8,238
    08-15-2011, 10:35 PM Go to last post
  12. Instead of new frames ...

    I wonder why Spiritreaver & Soulshouter with other than mage frame couldn't give automaton new abilities. Like -with Valoredge (war) * SR...

    Started by Linny‎, 08-13-2011 04:21 PM
    • Replies: 1
    • Views: 2,391
    08-13-2011, 05:07 PM Go to last post
  13. Stormwaker and Harlequin

    As we all know, Stormwaker stops receiving spells at level 78 despite the current level cap of 90. Furthermore, the Harlequin setup stops gaining...

    Started by Tetsujin‎, 08-10-2011 08:05 AM
    automaton magic, dev, harlequin, request, stormwaker
    • Replies: 4
    • Views: 3,844
    08-13-2011, 05:05 PM Go to last post
  14. Sharpshot and Abyssea Lights

    While trying out the new WS and attachments yesterday, I noticed that the Sharpshot frame was getting ruby light for ranged attack killshots (not WS,...

    Started by Belwrath‎, 05-12-2011 08:09 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 5,439
    08-10-2011, 11:00 PM Go to last post
  15. PUP BURN PT

    Hey guys, I was just wondering if anyone (highly HIGHLY doubtful) has done a full 18-person Abyssea PT with PUP only? I have done a small 6man team...

    Started by Yokoh‎, 08-08-2011 07:54 PM
    • Replies: 4
    • Views: 4,239
    08-10-2011, 02:14 AM Go to last post
  16. PUP/Automaton combo Weaponskill

    Wouldn't it be cool, if PUP's had access to a "special" weaponskill that combined the TP of both player and automaton into a single crushing combo...

    Started by Covenant‎, 07-29-2011 09:12 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,729
    08-08-2011, 04:40 PM Go to last post
  17. A Puppetmaster Suggestion.

    Hello Official Forums peoples, I'm new to the 90Puppetmaster job, but i love it all the same. While the job itself is plenty powerful, There is one...

    Started by Karbuncle‎, 07-06-2011 06:26 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 15,036
    08-03-2011, 06:32 AM Go to last post
  18. Cirque gear and stat questions.

    I just hit 90 on PUP last week and wanted to know if the Cirque gear is our best option? Gearing for my other jobs was pretty basic but I am having...

    Started by Roczilla‎, 07-24-2011 01:43 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 7,238
    08-01-2011, 06:53 AM Go to last post
  19. Cardian Automaton

    I never plan to take up PUP but I might if I could get a better looking pet. As a lifetime resident of Windurst, I see the perfect replacment in...

    Started by Inafking‎, 07-12-2011 03:18 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 7,150
    07-31-2011, 05:07 AM Go to last post
  20. Skillup Food vs Automaton

    Does the effect of skillup enhancing food (saltena/elshena for combat and Stuffed Pitaru/Poultry Pitaru for magic) carry over to the automaton also?...

    Started by Gropitou‎, 07-24-2011 11:53 PM
    • Replies: 8
    • Views: 6,129
    07-31-2011, 04:55 AM Go to last post

Page 13 of 18 FirstFirst ... 3 11 12 13 14 15 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread