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Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 24,391
    03-04-2011, 12:31 PM Go to last post
  1. Second Automaton

    I think it's about time that pups level 99 gained the ability to summon a second Automaton. Now before you completely dismiss the idea, hear me...

    Started by Drac‎, 04-26-2012 11:02 AM
    2 Pages
    1 2
    automaton
    • Replies: 16
    • Views: 6,842
    04-28-2012, 10:01 AM Go to last post
  2. Quick question

    Back at 75 cap pup needed merits into automaton magic skill to get access to the last of its T4 spells, just wondering if at 99 pup still needs...

    Started by Cabalabob‎, 04-27-2012 09:47 AM
    • Replies: 1
    • Views: 2,175
    04-27-2012, 11:12 AM Go to last post
  3. Petition: Another Pup title

    I demand that you make "Master of Puppets" a new puppetmaster related title.

    Started by hideka‎, 04-17-2012 07:10 AM
    • Replies: 9
    • Views: 5,328
    04-19-2012, 11:57 AM Go to last post
  4. gearing up

    so ive decided to level up puppetmaster, and my gear build looks like this: http://www.ffxiah.com/item-sets/256180 what should i be looking into...

    Started by hideka‎, 04-14-2012 11:11 PM
    • Replies: 3
    • Views: 2,823
    04-17-2012, 05:33 AM Go to last post
  5. A PUP H2H

    Will there be a Puppetmaster H2H like Burattinaios i love the automaton add effect. I look at the trials it is Mnk/Pup not puppet master only trial...

    Started by DrWho‎, 04-04-2012 07:21 AM
    • Replies: 8
    • Views: 4,482
    04-14-2012, 01:50 PM Go to last post
  6. Grotesque Cesti?

    Grotesque Cesti, yey or nay? I know the DMG isn't amazing but I'm unnaturally drawn to the 0 delay! Thoughts, good piece or not?

    Started by Elvyn‎, 03-18-2012 05:30 PM
    • Replies: 4
    • Views: 3,765
    03-23-2012, 06:10 AM Go to last post
  7. New attachment idea

    Since SE made mention of new pet TH gear, and with BST already having innate TH on certain jugs, Why not throw Pup a bone and give us a TH...

    Started by Dragkon‎, 03-14-2012 11:02 PM
    • Replies: 6
    • Views: 3,184
    03-21-2012, 12:25 PM Go to last post
  8. What do you use your PUP for?

    I retired from the game about three years ago, maybe less. I've come back, and am interested in puppetmaster again. I had a 75PUP, and I really just...

    Started by Bokmog‎, 02-16-2012 02:19 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 7,887
    02-28-2012, 08:44 PM Go to last post
  9. puppetmaster merit's

    Would love some suggestions for how to properly merit a Puppetmaster. Any help/builds would be appreciated.

    Started by s_white62‎, 01-12-2012 01:33 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 11,422
    02-14-2012, 07:37 AM Go to last post
  10. Whats your WS gear for pup?

    Currently im using for both victory smite and stringing pummel weapon: Burattinaios (for outside abyssea regain)/ rev fists +2 range/ammo: turbo...

    Started by ZanjithePUP‎, 02-11-2012 10:36 PM
    damage, puppetmaster, stringing pummel, victory smite, weapon skill
    • Replies: 5
    • Views: 4,291
    02-12-2012, 05:20 PM Go to last post
  11. Skilling up the puppet.

    Just got into the PUP scene, and like always, used the Abyssea Turbo levelling system, so my skills are as follows: Melee ~ 120 Ranged ~ 0 lol...

    Started by Kronkeykong‎, 02-06-2012 05:36 AM
    • Replies: 5
    • Views: 4,159
    02-12-2012, 02:38 AM Go to last post
  12. Does any puppetmasters still use the -pdt hand-to-hand weapons anymore?

    I've been working diligently on my pup -pdt weapon and started to think if the -pdt hand-to-hand was even worth the finishing product anymore for 99...

    Started by Logandor‎, 01-29-2012 12:44 PM
    puppetmaster, trial
    • Replies: 3
    • Views: 3,765
    02-03-2012, 01:07 AM Go to last post
  13. Victory Smite a waste of time for PUP?!

    In a recent update there was a damage reduction in Victory Smite which made me think about PUPs because ive been seeing more PUPs with VS. I have...

    Started by ZanjithePUP‎, 01-17-2012 12:13 AM
    2 Pages
    1 2
    hand-to-hand, puppetmaster, stringing pummel, victory smite, weapon skill
    • Replies: 10
    • Views: 10,255
    01-28-2012, 03:36 PM Go to last post
  14. Team casting puppets

    I've been playing around with whm puppet. I was told that they should be casting Pro/shell/haste on team members as well now. However, I'm yet to...

    Started by Furlow‎, 01-27-2012 01:50 AM
    • Replies: 4
    • Views: 3,417
    01-28-2012, 03:31 AM Go to last post
  15. New PUP Automaton Ideas

    What the title says: Attachments: Magnetic Absorber A Dark-based automaton attachment Required capacity: Dark x 3

    Started by Kaelthas‎, 12-08-2011 04:22 AM
    2 Pages
    1 2
    attachments, automaton, carbuncle, kaelthas, pup
    • Replies: 15
    • Views: 9,040
    01-18-2012, 01:41 AM Go to last post
  16. Bruiser's Earring at lvl 99

    Just capped my h2h and wanted to confirm I understand how damage calculation works (it seems so easy that I'm thinking I'm doing something wrong). ...

    Started by Rumo‎, 12-25-2011 09:50 PM
    2 Pages
    1 2
    bruiser's earring, h2h damage, pup
    • Replies: 12
    • Views: 8,832
    01-17-2012, 11:53 PM Go to last post
  17. Kenkonken Martial Arts I-IV

    Does anyone know if there's some data on the various Martial Arts bonusses on Kenkonken 75-95? I've seen some numbers like 20/30/40/45, but no...

    Started by Kristal‎, 01-06-2012 05:49 PM
    • Replies: 9
    • Views: 4,787
    01-17-2012, 05:20 PM Go to last post
  18. Animator's and Maneuvers idea

    So I know a lot of discussion has been made in the past to how detrimental using maneuvers is to PUP as far as DoT is concerned. Also, how in zergs...

    Started by Annalise‎, 01-15-2012 12:45 AM
    • Replies: 5
    • Views: 3,421
    01-17-2012, 11:57 AM Go to last post
  19. Wrong martial arts trait values

    First thing I did on the test server the other day is test Kenkonken. Well the extra martial traits on the weapon do not affect TP, but on the other...

    Started by MarkovChain‎, 12-27-2011 04:37 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,385
    01-04-2012, 05:54 PM Go to last post
  20. 2 Hour....Part Deux?

    Ignoring the fact that Overdrive is awful and SE shouldn't even start a sentence pertaining to new 2hrs without considering changing it.... What...

    Started by Wolfandre‎, 10-24-2011 01:26 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 13,268
    12-24-2011, 06:14 AM Go to last post

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