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Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 7,005
    03-04-2011, 12:31 PM Go to last post
  1. Finally!

    So usually I'd begin with some sarcastic remark about how no one on the development team must play PUP because the adjustments being made are not...

    Started by Nezha‎, 03-10-2015 01:23 AM
    • Replies: 4
    • Views: 533
    03-11-2015, 04:58 AM Go to last post
  2. Help with racc/ratk

    ss/ss 831acc/935atk/870racc/987ratk/770eva/779def with gear 987acc/982atk/1010racc/1014ratk/781eva/779def gear crit 4/2/2/4 =12 haste...

    Started by Roja323‎, 03-06-2015 12:03 PM
    • Replies: 1
    • Views: 292
    03-06-2015, 08:34 PM Go to last post
  3. new attachments

    can't find the info on any of the top fan sites, how are these acquired? if crafted what are the recipes? if drops, from what? I see them on AH but...

    Started by Glamdring‎, 02-24-2015 11:32 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 583
    02-28-2015, 08:23 PM Go to last post
  4. Suggestion to make Puppetmaster desirable for parties.

    Puppetmaster has gotten a lot of fantastic boosts lately. Unfortunately, it still has not made us competitive. I know that the dev team has...

    Started by sweetidealism‎, 02-13-2015 06:12 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 722
    02-23-2015, 01:03 AM Go to last post
  5. Serious Puppetmaster Suggestion Thread

    In light of the fact that the DEV teams have plans to make new attachments. I would like this post to be a reference for the DEV team, from the...

    Started by Nezha‎, 12-05-2014 06:44 AM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 2,404
    02-13-2015, 02:58 AM Go to last post
  6. [REQUEST] Auto-Engage for Automaton

    Hello! First, I would like to mention that I am very happy with the December update to the removal of the animation and /ja delay from...

    Started by crptaculous‎, 12-11-2014 10:13 AM
    2 Pages
    1 2
    auto-deploy
    • Replies: 18
    • Views: 1,694
    02-12-2015, 12:41 AM Go to last post
  7. Improving "Activate Effect" Job Point Category

    As many would argue with the current available gear and Cooldown, burden is no longer an issue at LV99 and thus this job point category is only...

    Started by Nezha‎, 02-07-2015 02:29 PM
    • Replies: 0
    • Views: 280
    02-07-2015, 02:29 PM Go to last post
  8. Upcomming changes

    Not a horrible set of adjustments, will make redmage a decent contender for solo pet now. I was kinda hoping -burden would be increased capacity,...

    Started by Roja323‎, 01-07-2015 07:49 PM
    3 Pages
    1 2 3
    dev1249
    • Replies: 25
    • Views: 1,345
    02-05-2015, 12:11 PM Go to last post
  9. Highest WS you've done.

    Hey Everyone, I'm just curious, what's the highest weapon skill dmg you've done?

    Started by Marada‎, 01-20-2015 02:56 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 559
    02-05-2015, 06:54 AM Go to last post
  10. Turbo Charger II Findings

    Here are my findings on the Turbo Charger II. https://dl.dropboxusercontent.com/u/52279746/Turbo%20Charger%20II%20Paper.pdf Edit: TL;DR -...

    Started by Tetsujin‎, 12-21-2014 08:59 AM
    attachments, automaton, puppetmaster, testing, turbo charger ii
    • Replies: 2
    • Views: 382
    12-30-2014, 11:05 PM Go to last post
  11. DEV Promise Compilation

    I'm making this post as a place to consolidate all DEV quotes for promises of attachments like strobe II or allowing automatons to Protect/Shell...

    Started by Nezha‎, 12-04-2014 12:27 PM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 12
    • Views: 768
    12-13-2014, 02:19 PM Go to last post
  12. I thought JPs weren't supposed to be mandatory or "fix" jobs

    To make my automaton stronger and more accurate, I need to have spent 80 job points? @.@ Holy bleepin' cow. And this is on a job that rarely gets...

    Started by Mitruya‎, 11-27-2014 10:27 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 1,285
    12-05-2014, 01:26 PM Go to last post
  13. Quality PUP Check-In

    Was just wondering how we're faring in the latest era of this game. Specifically those of you that play multiple DD jobs - how does PUP damage...

    Started by Tetsujin‎, 07-17-2014 06:38 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 2,507
    12-02-2014, 12:44 AM Go to last post
  14. [dev1242] Pup-date

    Puppetmaster -The animations and animation lock for maneuvers will be removed. -The harlequin frame and stormwaker frame weapon attributes will...

    Started by Elvyn‎, 11-26-2014 11:52 PM
    • Replies: 2
    • Views: 315
    11-27-2014, 04:33 AM Go to last post
  15. Low-Man Divinator

    I was thinking of taking a THF buddy with me to get a Divinator. What is the best hard-mode mission to pick one up? What difficulty provides a...

    Started by Tetsujin‎, 11-24-2014 04:55 PM
    • Replies: 5
    • Views: 441
    11-26-2014, 04:44 PM Go to last post
  16. October Update Automaton Accuracy and Ranged Accuracy Changes

    Here is some quick information regarding the accuracy changes to Automatons that you may or may not be interested in knowing. Unfortunately I can't...

    Started by Shinron-PUP‎, 10-07-2014 06:00 PM
    • Replies: 3
    • Views: 502
    10-17-2014, 04:23 AM Go to last post
  17. New Job Adjustments (PUPDate?)

    What? PUP's finally get something useful? What's going on? Is FFXI going to die soon? Or is it that SE finally understands that when a player...

    Started by Marada‎, 10-02-2014 12:19 AM
    • Replies: 0
    • Views: 503
    10-02-2014, 12:19 AM Go to last post
  18. What am I going to do with all this Mage gear?! [Puppetmaster Equipment]

    So I know that the level of item vomit and jobs on a new piece of equipment is largely automated, but I think it's about time you updated whatever...

    Started by Balloon‎, 07-08-2014 08:26 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 1,439
    09-10-2014, 05:13 PM Go to last post
  19. Stormwaker Y-700 Head, Haste II and Automaton AI.

    It's fantastic that we were given haste 2! Thank you for that. The RDM frame has it placed last on it's priority of enhancements (Meaning if...

    Started by Balloon‎, 07-08-2014 08:35 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 75
    • Views: 6,825
    09-09-2014, 07:51 AM Go to last post
  20. Attuner/Target Marker Suggestion

    I understand that there's a problem with fixing the Attuner/Target Marker due to the way that Adoulin and Battlefields level correction. I also...

    Started by Tetsujin‎, 09-02-2014 03:51 PM
    • Replies: 1
    • Views: 248
    09-03-2014, 06:06 AM Go to last post

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