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Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 7,571
    03-04-2011, 12:31 PM Go to last post
  1. Inhibitors

    With the introduction of Speed Loaders, the need for Inhibitors to have the skillchain part attached to it is no longer needed. Every PUP I have...

    Started by Stamos‎, 11-04-2016 04:21 AM
    • Replies: 1
    • Views: 337
    11-05-2016, 03:24 AM Go to last post
  2. New(ish) Animators

    Evening Peeps Just come back after a quick break and noticed there are new(ish) Animators on the AH, can't find any information about them. I...

    Started by Elvyn‎, 10-16-2016 06:48 AM
    • Replies: 1
    • Views: 332
    10-18-2016, 02:05 PM Go to last post
  3. Puppetmaster Quality of Life Suggestions

    Problem #1: While tanking, my automaton continuously interrupts skillchains. Suggestion: Create attachments that prevents automaton from...

    Started by Nezha‎, 10-15-2016 06:09 AM
    • Replies: 0
    • Views: 262
    10-15-2016, 06:09 AM Go to last post
  4. Please improve skilling up autos

    All skilling up in the game has been enhanced with gear, food, trusts and skill books... except automaton skills. The fact is, with several autos,...

    Started by Olor‎, 10-12-2016 12:31 PM
    automaton skills, help me, helpful ideas, skill ups
    • Replies: 0
    • Views: 242
    10-12-2016, 12:31 PM Go to last post
  5. Do Ilvl Animators add magical accuracy?

    Myself and other Puppetmasters have noticed that the spiritreaver Automaton seems to have abnormally low magical accuracy compared to a Black Mage....

    Started by VahnEris‎, 08-21-2016 08:00 AM
    • Replies: 4
    • Views: 590
    09-02-2016, 11:54 AM Go to last post
  6. PUP control

    Heya PUPs, First time posting and wanted to ask a few Q's about PUP and the Automaton. Atm, I am playing BLM and love nuking down enemies. I see,...

    Started by Bilbo‎, 08-23-2016 04:58 PM
    • Replies: 4
    • Views: 445
    08-25-2016, 06:18 AM Go to last post
  7. Better puppet mage gear.

    I think many would agree with me that Mana Channeller 2 was a nice addition, we still have a bit of a disconnect when it comes to gear. The best gear...

    Started by VahnEris‎, 08-09-2016 11:45 PM
    • Replies: 3
    • Views: 479
    08-17-2016, 02:31 AM Go to last post
  8. Automaton damage

    Really needs a boost in damage. Compared to Summoner and Beastmaster, our pet damage is extremely lackluster. Considering our automaton has to build...

    Started by Stamos‎, 06-10-2015 02:48 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 7,723
    07-05-2016, 05:40 AM Go to last post
  9. May our Valoredge get some spells?

    Since Valoredge is more of a tank/pld like pet, I think it should get access to some PLD spells, and a little base MP on the Head. Not talking a...

    Started by crptaculous‎, 07-01-2016 08:58 AM
    valoredge paladin
    • Replies: 3
    • Views: 512
    07-02-2016, 04:04 AM Go to last post
  10. Aeonic weapon disappointment

    I recently obtained the aeonic weapon Godhands primarily for puppetmaster as it is my favorite job in the game. However, after using it, I have...

    Started by Svens‎, 06-21-2016 01:36 PM
    • Replies: 0
    • Views: 482
    06-21-2016, 01:36 PM Go to last post
  11. New Head/Frame

    I believe somewhere at some point it was stated no new head/frames for our automatons, but since I can't find that post... I'm putting out there a...

    Started by xiozen‎, 06-03-2016 01:13 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,905
    06-15-2016, 09:29 AM Go to last post
  12. speedloader broken on rng pet. please fix

    when i try doing a light skillchain victory smite>> pet will never do armor shatterer with speedloader on, now for valoredge it seems to work...

    Started by nyheen‎, 06-07-2016 11:36 PM
    fix pup pet
    • Replies: 0
    • Views: 500
    06-07-2016, 11:36 PM Go to last post
  13. New Attachments forthwith

    Per the upcoming June update notes: Puppetmaster ・Add new attachments Devs, please please please share a tid bit of what's on the horizon......

    Started by xiozen‎, 06-01-2016 06:11 PM
    • Replies: 7
    • Views: 670
    06-07-2016, 04:49 AM Go to last post
  14. Sub weapon

    As it stands, Hand to Hand damage is extremely poor both in weapon skills and TP phase. I know a two hander adjustment is coming(hoping H2H is...

    Started by Stamos‎, 06-02-2016 05:15 AM
    • Replies: 2
    • Views: 506
    06-03-2016, 12:57 AM Go to last post
  15. Automaton AOE WS

    Is this feasible? Was wondering if it would be possible to give one our automaton frames an area of effect weapon skill?

    Started by xiozen‎, 05-17-2016 05:44 AM
    • Replies: 2
    • Views: 472
    05-17-2016, 09:26 PM Go to last post
  16. Increase priority of Cursna for Automatons(You did it for trusts)

    The title is literally it. As it stands now, doom essentially just means your puppet and you both are going to die. I have been doomed a lot. Like, a...

    Started by VahnEris‎, 05-05-2016 12:46 PM
    • Replies: 2
    • Views: 504
    05-07-2016, 08:37 AM Go to last post
  17. Automaton Attachments not working as intended

    I have discovered a problem with some of the automation attachments lately Amplifier I and II appear to sometimes not function at all. Amplifier...

    Started by leeman‎, 04-07-2016 10:04 AM
    • Replies: 4
    • Views: 583
    04-08-2016, 03:34 AM Go to last post
  18. Tranquilizer Element

    As it is, Spiritreaver is heavily reliant on a single element (Ice), probably more than the other relevant head/frame combos. Also, Magic Accuracy...

    Started by Jopa-Sopa‎, 02-20-2016 02:15 AM
    • Replies: 4
    • Views: 698
    02-24-2016, 03:02 AM Go to last post
  19. February 10 2016 update to PUP

    After ruining BST, causing many to quit playing xi and others like myself to change main jobs...... After getting 1/2 way through kenkonken after...

    Started by Jile‎, 02-04-2016 01:51 AM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 25
    • Views: 3,931
    02-10-2016, 02:07 PM Go to last post
  20. Skillchain Bonus attachment.

    We all understand that H2H WS will not be reworked, nor will PUP WS. That's fine. We'll deal. We take flexibility over damage. That said, PUP...

    Started by VahnEris‎, 01-05-2016 01:46 AM
    • Replies: 5
    • Views: 1,478
    01-29-2016, 10:33 PM Go to last post

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