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Forum Top: Summoner

  1. Sticky Thread Sticky: Blood Pact Attribute Data

    The following tables show data related to from which avatar attributes the various Blood Pacts’ effectiveness is determined by. Specific values vary...

    Started by Gildrein‎, 05-01-2017 07:27 PM
    • Replies: 0
    • Views: 17,716
    05-01-2017, 07:27 PM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: Summoner

    The purpose of this forum is for players to hold discussions about the Summoner job with other players. Please carefully read and adhere to the...

    Started by Foxclon‎, 03-04-2011 12:30 PM
    • Replies: 0
    • Views: 25,109
    03-04-2011, 12:30 PM Go to last post
  1. Avatar Staves +4

    Checked on test server and +4 avatar staves will have an additional +3 to DMG and up to -7 Perp. It is not showing the requirements yet due to test...

    Started by Clou777‎, 12-07-2011 12:20 PM
    • Replies: 0
    • Views: 3,316
    12-07-2011, 12:20 PM Go to last post
  2. Avatar's Favor still lackluster

    I'm not at home yet so i have to trust my friend on this, who told me this but you all can test it out easily yourself so listen to what i have to...

    Started by Herby‎, 10-07-2014 05:54 PM
    10 Pages
    1 2 3 ... 10
    [dev1239]
    • Replies: 93
    • Views: 32,819
    12-28-2014, 06:18 AM Go to last post
  3. Avatar's Favor Testing

    Basis of test: To define the new Avatar favors tiers we supposedly got, at the 575 mark What i'm testing: Titan's favor. 574 Skill w/ Caller's...

    Started by Frodnon‎, 04-03-2015 07:47 AM
    • Replies: 3
    • Views: 7,472
    05-22-2015, 09:40 AM Go to last post
  4. Avatars Favor location

    Is it just me that the placement of avatars favor is under Pet Commands instead of Job Abilites just feels terrible, i keep going into JA menu to...

    Started by Clou777‎, 09-25-2015 05:40 AM
    • Replies: 0
    • Views: 3,727
    09-25-2015, 05:40 AM Go to last post
  5. Avatars have MP!!!!

    can there be something done aboput their infinate MP Pool. i dont see a point with them haveing an MP pool uif its not used ...

    Started by Vepion‎, 03-11-2011 04:09 PM
    • Replies: 9
    • Views: 8,699
    03-13-2011, 01:32 PM Go to last post
  6. Avatars should now be able to do light and dark skill chains

    this is LOOONG OVER DUE... dont you guys think?

    Started by Darkhaund‎, 03-12-2011 10:34 AM
    • Replies: 4
    • Views: 6,435
    03-13-2011, 06:48 AM Go to last post
  7. Avatars, Trusts, Unity, and Merit Fight Questions.

    Hello, Recently decided to try end-game for once instead of just hopping from leveling one job to the next and doing old content. I want to learn...

    Started by Tolapumj‎, 04-04-2017 01:17 AM
    merit fights, reisenjima, summoner, trusts, unity
    • Replies: 6
    • Views: 14,688
    04-05-2017, 06:27 AM Go to last post
  8. Back for the free trial event.

    Hey all, returning SMN decided to see how the games doing. I wanted to get started in some of the adoulin stuff, problem I'm having is I don't know...

    Started by Cabalabob‎, 12-12-2013 01:16 PM
    • Replies: 5
    • Views: 4,193
    12-16-2013, 07:45 AM Go to last post
  9. Bahamut / Phoenix Avatars (End Game Abilities / New Uses)

    I put some time into this in hopes of new avatars or possible changes to existing ones. -Please note the avatars I chose I'm sure may not be...

    Started by Soundwave‎, 04-03-2011 04:15 PM
    • Replies: 3
    • Views: 4,066
    04-07-2011, 10:40 AM Go to last post
  10. Bahamut Avatar

    Ok i have been playing final fantasy XI for almost 7 years now and have loved and enjoyed every moment of it. But you know, something seems missing...

    Started by mhaid2000‎, 06-13-2011 11:44 AM
    • Replies: 9
    • Views: 5,483
    07-09-2011, 12:05 AM Go to last post
  11. Balsam Staff

    SE is going to change stats on all weapons lvl100+, Balsam staff will get a good boost: NOW: DMG:157 Delay:366 MP+40 Avatar: Magic Attack...

    Started by Umisame‎, 07-27-2013 04:47 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 8,071
    08-01-2013, 05:24 AM Go to last post
  12. Balsam Staff or Tumafyrig?

    Balsam Staff: +120 Avatar MAB Fully augmented path C(i think its C) Tumafyrig: +115 Avatar MAB, +15 Avatar MACC Which is better for magic...

    Started by Pawlie‎, 04-07-2014 01:55 AM
    • Replies: 2
    • Views: 1,976
    04-07-2014, 06:08 AM Go to last post
  13. Being a Summoner can be disheartening these days :/

    This is probably a Rant Post, but I really have to say how I feel about SMN these days. SMN has and will always have a special place in my Heart,...

    Started by Herby‎, 04-16-2013 07:21 PM
    15 Pages
    1 2 3 ... 15
    1 Deleted Post(s)
    • Replies: 145
    • Views: 33,295
    01-16-2014, 05:51 AM Go to last post
  14. Better 2-hours?

    Heyo how about an alternate 2-hour ability? Or give stat bonuses to avatars while 2hr is in-effect? I don't use my 2hr unless I'm using Odin, and...

    Started by radicaldreamer‎, 05-24-2011 07:23 AM
    • Replies: 7
    • Views: 2,875
    05-27-2011, 06:42 AM Go to last post
  15. blood boon

    This ability has got to be one of the coolest for summoner. But the big issue i have with it is its very poor activating rate. I'm sitting on +21...

    Started by Secondplanet‎, 05-18-2011 08:54 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 23,839
    11-27-2011, 02:32 PM Go to last post
  16. Blood Pact Adjustment: A Suggestion

    A lot of people are posting in this forum about making radical changes to the way we play SMN as a whole. I think... with a few minor changes we can...

    Started by Yygdrasil‎, 10-13-2011 04:06 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 10,369
    10-28-2011, 09:47 AM Go to last post
  17. Blood pact damage being blocked in newer content

    I have noticed in every new content that has been released starting with the Cait sith High tier battle fields if a summoner or summoner's use a...

    Started by Jdove‎, 07-16-2020 01:13 PM
    • Replies: 4
    • Views: 4,400
    08-08-2020, 10:45 AM Go to last post
  18. Blood Pact Enhancement Stats Explained

    Greetings! We received some feedback asking for Blood Pact effects to scale in potency depending on the number of players in party (less players,...

    Started by Okipuit‎, 07-31-2012 10:55 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 11,142
    08-01-2012, 07:13 AM Go to last post
  19. Blood Pact Timers

    Hey guys, wanted to propose the idea or just inquiry on your thoughts. But do you all feel its still viable that our Blood Pacts are restricted by 2...

    Started by Silvra‎, 04-18-2012 05:31 AM
    • Replies: 9
    • Views: 5,585
    05-09-2012, 03:10 PM Go to last post
  20. Blood Pact: Ward change idea.

    Simple enought idea really, and nothing game-breaking. Simply, allow us to see when buffs/debuffs from your avatar were off. It's kinda fustrating...

    Started by Sargent‎, 03-31-2011 10:09 AM
    • Replies: 0
    • Views: 3,145
    03-31-2011, 10:09 AM Go to last post

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