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Forum Top: Summoner

  1. Sticky Thread Sticky: Blood Pact Attribute Data

    The following tables show data related to from which avatar attributes the various Blood Pacts’ effectiveness is determined by. Specific values vary...

    Started by Gildrein‎, 05-01-2017 07:27 PM
    • Replies: 0
    • Views: 17,706
    05-01-2017, 07:27 PM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: Summoner

    The purpose of this forum is for players to hold discussions about the Summoner job with other players. Please carefully read and adhere to the...

    Started by Foxclon‎, 03-04-2011 12:30 PM
    • Replies: 0
    • Views: 25,100
    03-04-2011, 12:30 PM Go to last post
  1. We need a crown

    I look at the other jobs who get those crowns on their threads and I think we should advocate for a crown on threads which address smn concerns.

    Started by Neonii‎, 07-22-2011 12:16 AM
    8 Pages
    1 2 3 ... 8
    korpg shits again 1 Deleted Post(s)
    • Replies: 71
    • Views: 28,499
    08-01-2011, 01:38 AM Go to last post
  2. Job Adjustments Manifesto (SMN)

    So since SE actually asked us to suggest ideas here goes mine. I really doubt SE gonna add new sprites for new avatars. Even though I REALLY...

    Started by Vangoh‎, 07-18-2011 03:40 AM
    7 Pages
    1 2 3 ... 7
    1 Deleted Post(s)
    • Replies: 67
    • Views: 29,637
    09-04-2011, 10:00 AM Go to last post
  3. Summoners of the past?

    I remember when playing SMN on older Final Fantasy's? They were so power full and god like. What has happened in FFXI? SMN's are way to limited I...

    Started by jeffanddane‎, 03-14-2011 04:36 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 20,802
    03-25-2011, 09:14 AM Go to last post
  4. Are Summoners getting jipped ?

    I see all these new updates coming out and I see nothing good for SMN coming out besides a couple BP's that are practically usless . . . . It seems...

    Started by jeffanddane‎, 12-05-2011 05:43 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 27,251
    02-03-2012, 02:06 PM Go to last post
  5. Proposed Summoner Adjustments: Spirits Ahoy

    http://forum.square-enix.com/ffxi/threads/20945-dev1091-Job-Adjustments-Summoner ^ Giving Elementals Tier V spells, and Drastically reducing...

    Started by Karbuncle‎, 02-16-2012 09:46 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 21,470
    03-28-2012, 05:24 AM Go to last post
  6. Compendium of Summoner Job Issues

    Compendium of Summoner Job Issues Hi Everyone, veteran Summoner Rakshaka here (been playing for 7.5 years, please forgive my lack of forum...

    Started by Rakshaka‎, 08-09-2011 09:34 AM
    7 Pages
    1 2 3 ... 7
    summoner bug error
    • Replies: 62
    • Views: 28,814
    11-27-2014, 12:31 PM Go to last post
  7. Avatar AI problems that need to be addressed

    Hi SE, I just read a nice long post about the grievances made my Puppetmasters about their automation and I felt something needed to be said about...

    Started by Tarage‎, 07-27-2011 12:08 PM
    7 Pages
    1 2 3 ... 7
    artificial inteligence, avatar, bug, korpg shits again, summoner
    • Replies: 61
    • Views: 23,851
    08-06-2011, 09:08 AM Go to last post
  8. It's time Summoner got Bahamut.

    This is not unrealistic. Everything is already there. It has been for years. years and years. I think it's about time Summoner got Bahamut after...

    Started by rufuslupus‎, 03-10-2011 06:38 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 59
    • Views: 29,492
    01-16-2012, 04:16 PM Go to last post
  9. Spirits Re-make

    as a smn for years even before 76+ cap i've been talking to my friends and linkshell mates on how we Smns got screwed when it comes to summon spirits...

    Started by solodragon1984‎, 08-12-2011 11:23 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 57
    • Views: 22,484
    08-28-2011, 07:40 PM Go to last post
  10. New idea for Spirits...?

    Avatar's Essence Job Ability: Summoner level 75 Duration: until Avatar is desummoned or icon is removed manually Recast: 1 minute Summons an...

    Started by MakkotoParinne‎, 08-15-2011 03:42 PM
    6 Pages
    1 2 3 ... 6
    elemental, elementals, spirit, spirits
    • Replies: 57
    • Views: 19,638
    10-07-2011, 12:47 AM Go to last post
  11. [dev1058] SMN Two-hour abilities

    Hi there, I know that the full title for the dev post is " Merit Point two-hour abilities". But I have been doing some thinking about the future 2...

    Started by Vat‎, 07-28-2012 03:26 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 14,697
    10-30-2012, 02:55 AM Go to last post
  12. Unlocking SMN potential in abyssea.

    Ok I have been testing stuff to see how SMN can be a better DD in abyssea ^_^ without all crazy nice emp weapons and relic stuff. Heres what I...

    Started by jeffanddane‎, 03-14-2011 11:56 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 53
    • Views: 18,595
    05-13-2011, 05:54 PM Go to last post
  13. How to play Summoner

    I see a lot of folks on these forums stating others don't know how to play summoner. So I would like to see your viewpoint on how summoner should be...

    Started by Neonii‎, 07-21-2011 11:39 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 51
    • Views: 21,162
    08-05-2011, 02:33 PM Go to last post
  14. Evoker's Ring upgrade, Quests included. BONUS ITEMS!

    Hello fellow Summoners. We all know and love our dear Evoker's Ring. Its a main-stay in our heart and ring slots. Though, With the advent of...

    Started by Karbuncle‎, 06-30-2011 03:55 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 51
    • Views: 22,726
    03-22-2012, 05:24 AM Go to last post
  15. Haste II and SMN

    http://forum.square-enix.com/ffxi/threads/42888-dev1217-Job-Adjustments?p=512940#post512940 So Puppetmaster is getting Haste II made available to...

    Started by Crevox‎, 06-23-2014 06:36 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 20,207
    09-23-2014, 04:13 AM Go to last post
  16. Suggestions to fix SMN.

    I really love SMN but one thing I would like to see fixed is the BP timers. Every other job that has MP isn't limited by casting usage. You wouldn't...

    Started by dmuller30‎, 05-03-2016 01:09 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 44
    • Views: 75,735
    02-23-2017, 12:06 AM Go to last post
  17. Utilizing Myrkr for Magic Blood pacts.

    It seems to me that many people who promote the use of Hvergelmir are melee-Smn advocates. There is nothing wrong with that, I'm not here to condemn...

    Started by Cett‎, 04-05-2011 08:22 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 44
    • Views: 18,064
    04-20-2011, 05:34 AM Go to last post
  18. July 8th Version Update: New Ammo Gear

    http://forum.square-enix.com/ffxi/threads/35228 (NQ) Purchased with Bayld Convocaller 99 None Avatar Lv. 106 SMN (HQ) Purchased with Plasm...

    Started by Dekusuta‎, 07-09-2013 08:23 AM
    5 Pages
    1 2 3 ... 5
    1 Deleted Post(s)
    • Replies: 44
    • Views: 10,639
    12-22-2013, 08:11 AM Go to last post
  19. The Cait is out of the Box

    So now we have finally obtained Cait Sith, put your findings here, and how to unlock our feline friend good luck to all you guys. :D

    Started by Brightshadow‎, 03-18-2014 03:43 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 17,428
    05-06-2014, 02:00 AM Go to last post
  20. Petition for Summoner Overhaul

    Please put your name here if you would like SE to make SMN a more balanced class . . . Hopefully this will get a SE's attention. . . .

    Started by jeffanddane‎, 02-03-2012 12:56 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 53,794
    07-01-2016, 07:36 AM Go to last post

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