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Forum Top: Beastmaster

  1. Sticky Thread Sticky: Welcome to Forum: Beastmaster

    The purpose of this forum is for players to hold discussions about the Beastmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:28 PM
    • Replies: 0
    • Views: 22,180
    03-04-2011, 12:28 PM Go to last post
  1. Make Pet Roborant/poutice usable item?

    Similar to how dawn mulsum works or at least make pet roborant remove all negative status effects. Another idea is to make a new pet food recipe that...

    Started by Railer‎, 07-06-2015 10:02 PM
    • Replies: 0
    • Views: 3,806
    07-06-2015, 10:02 PM Go to last post
  2. Havoc Spiral for bst only

    This would be an awesome first AoE weaponskill for bst. How 'bout it, SE?

    Started by Malthar‎, 06-19-2014 10:27 AM
    weaponskill
    • Replies: 0
    • Views: 2,339
    06-19-2014, 10:27 AM Go to last post
  3. Jug pets

    We need more Type of Pets for Call Beast JA like Hectaeyes,flans,slime, and maybe even bats both types giant and trio cause i know we can charm...

    Started by solodragon1984‎, 08-12-2011 11:01 PM
    • Replies: 0
    • Views: 2,881
    08-12-2011, 11:01 PM Go to last post
  4. Aymur should allow pets to be called 1-2 levels *above* the master.

    Nirvana gives smn's a pet 2 levels above their current level, without chance. Why shouldn't Aymur have the same property? And all the other pet job...

    Started by Malthar‎, 03-16-2015 06:55 AM
    aymur, level, nirvana, pet, pure power
    • Replies: 0
    • Views: 4,136
    03-16-2015, 06:55 AM Go to last post
  5. Monster Lore!

    I have been wondering for a very long time when this JT or JA would be given to us "Lone Wolves' as you coin us, This ability could & would be very...

    Started by deces‎, 09-14-2011 01:01 PM
    • Replies: 0
    • Views: 3,781
    09-14-2011, 01:01 PM Go to last post
  6. New Pets with May Update

    Camate, Are we getting any new pets?

    Started by Malthar‎, 05-08-2015 02:46 AM
    beastmaster, new pets
    • Replies: 0
    • Views: 3,449
    05-08-2015, 02:46 AM Go to last post
  7. Familiar JA repeat use

    Does anyone know if repeatedly using job ability Familiar on a charmed pet re-applies the charm duration extension? Colonization reives keep...

    Started by Mordian‎, 12-30-2013 03:09 AM
    • Replies: 0
    • Views: 2,788
    12-30-2013, 03:09 AM Go to last post
  8. Needsmortpbonusgearthatsamcan'twear

    Nuff said. Sam has more than enough.

    Started by Malthar‎, 11-21-2014 08:48 AM
    no.s.a.m, tp-bonus
    • Replies: 0
    • Views: 2,702
    11-21-2014, 08:48 AM Go to last post
  9. Since you mentioned eventual Item Level 129...

    Hi SE, Since you mentioned item level 129, I would love to see stats that automatically affect Master and Pet (M&P). Nay....this should be...

    Started by ZoMBie343‎, 09-18-2014 04:03 PM
    • Replies: 0
    • Views: 1,757
    09-18-2014, 04:03 PM Go to last post
  10. OMG What a freakin mess no wonder bst complains when they lose jug pets.

    Ive recently become a high level Bst and I have always been a crafter. Looking at the price of jug pets on the ah made me start leveling a cooking...

    Started by katz‎, 03-27-2012 11:24 PM
    beastmaster, crafting, jug pets
    • Replies: 0
    • Views: 3,643
    03-27-2012, 11:24 PM Go to last post
  11. Killer Effects adjustment??

    I just read this jp update today responding to a player's concern about the paralyze spell. ...

    Started by Xilk‎, 12-07-2012 11:40 PM
    • Replies: 0
    • Views: 2,094
    12-07-2012, 11:40 PM Go to last post
  12. Momentum bonuses in Wildskeeper - why doesn't work on pets?

    Hi I am just wondering has everyone else noticed BST pets do not benefit from momentum bonuses in wildskeeper reives? Is this a bug? I am pretty...

    Started by Olor‎, 04-17-2014 03:39 AM
    bug, developer, wildskeeper reive
    • Replies: 0
    • Views: 2,514
    04-17-2014, 03:39 AM Go to last post
  13. New Jug Limits

    My question is can we get an raised to the Jug cap limit to maybe 99 or add a charge system for example; you get a single jug it has a Charge of 12...

    Started by solodragon1984‎, 06-25-2014 09:52 AM
    • Replies: 0
    • Views: 2,489
    06-25-2014, 09:52 AM Go to last post
  14. Suggestion: Pet Icon showing HP-MP-TP for pets

    Started by hordecore‎, 01-02-2012 08:49 PM
    • Replies: 0
    • Views: 2,922
    01-02-2012, 08:49 PM Go to last post
  15. S.o.B - Save our Beastmasters - job ability suggestion

    Good day to you SE! And to you too, Camate. May we beastmasters have an ability to make pet self-buffs A.o.E? Parties would definitely reconsider...

    Started by Malthar‎, 06-03-2014 06:01 PM
    • Replies: 0
    • Views: 1,659
    06-03-2014, 06:01 PM Go to last post
  16. An in depth look at Jug selection.

    This has been touched on b4 in other threads. But most of them were "what do u think" style threads. I feel that what jugs we get on our journey to...

    Started by Gotterdammerung‎, 06-18-2011 08:12 AM
    • Replies: 0
    • Views: 4,163
    06-18-2011, 08:12 AM Go to last post
  17. Just gonna come out and say it.........

    I have said this once before, but I will say it again; SE has become lazy with bst (Among a plethora of other things). Every remark is a...

    Started by WoW‎, 09-11-2014 12:42 PM
    • Replies: 0
    • Views: 2,373
    09-11-2014, 12:42 PM Go to last post
  18. please replace "Call Beast"+2 on ilevel gloves with a stat that does something

    It has recently been brought to my attention that the "Call Beast +2" stat on the ilevel upgrade to monster gloves no longer does anything, as ilevel...

    Started by Olor‎, 09-26-2014 03:16 AM
    beastmaster, development request, suggested adjustment
    • Replies: 0
    • Views: 2,994
    09-26-2014, 03:16 AM Go to last post
  19. Post Lvl90 Suggestions/Ideas

    This thread is for suggestions/ideas for what you would like to see post 90 on BST.:cool: -I'd personally like to see JAs or JTs to augment our...

    Started by Fadnog‎, 05-10-2011 06:16 PM
    beastmaster, endgame, job abilities, job adjustments, suggestions
    • Replies: 0
    • Views: 3,650
    05-10-2011, 06:16 PM Go to last post
  20. Show your BeastMaster

    Show us your beastmaster!!!

    Started by Mercer‎, 01-04-2012 07:23 AM
    • Replies: 0
    • Views: 2,798
    01-04-2012, 07:23 AM Go to last post

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