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Forum Top: Beastmaster

  1. Sticky Thread Sticky: Welcome to Forum: Beastmaster

    The purpose of this forum is for players to hold discussions about the Beastmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:28 PM
    • Replies: 0
    • Views: 14,063
    03-04-2011, 12:28 PM Go to last post
  1. Dragons are off limits, but these monster are birds, beast, and amorphs.

    Sup beast community, SE, and devs^^ Well, the whole dragon jug pet thing stirred up quite a debate; drgs did not feel it was fair, SE viewed it as...

    Started by WoW‎, 07-27-2014 12:43 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 10,501
    08-12-2014, 09:13 AM Go to last post
  2. I miss playing Beastmaster.

    It is just as the title says. /sigh... :(

    Started by ZoMBie343‎, 08-12-2014 05:47 PM
    • Replies: 6
    • Views: 1,622
    08-13-2014, 04:49 AM Go to last post
  3. Job points,gear and food?

    Do job point categories apply to charmed pets? Also do pet buffing stats on gear apply to charmed pets and or food?

    Started by Railer‎, 08-01-2014 10:04 PM
    • Replies: 2
    • Views: 1,035
    08-16-2014, 03:25 AM Go to last post
  4. Changing the hq rate on the 119 jugs

    To put it simple the recipes for these jugs are so high just for the NQ version that actually trying to make the HQ ones are completely unreasonable....

    Started by Heimdall‎, 08-01-2014 05:45 AM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 23
    • Views: 6,049
    08-17-2014, 07:52 PM Go to last post
  5. BST got Screwed again, thanks SE!

    I notice the new skirmish weapons the staff has a base "Avatar: Magic Accuracy+20 "Magic Atk. Bonus"+100" Whereas with the axe we will have to...

    Started by Olor‎, 08-13-2014 01:45 AM
    5 Pages
    1 2 3 ... 5
    bst, screwed again, suggestions, tired of being put last
    • Replies: 49
    • Views: 14,735
    08-30-2014, 05:07 PM Go to last post
  6. Fix Beastmaster first....then focus on job points!

    Come on, SE! We've seen your replies about Job points as a way to bring Beastmaster up-to-par on the "Difficult" difficulty setting. Delve has...

    Started by ZoMBie343‎, 09-06-2014 02:38 PM
    • Replies: 3
    • Views: 2,359
    09-08-2014, 08:22 AM Go to last post
  7. Just gonna come out and say it.........

    I have said this once before, but I will say it again; SE has become lazy with bst (Among a plethora of other things). Every remark is a...

    Started by WoW‎, 09-11-2014 12:42 PM
    • Replies: 0
    • Views: 963
    09-11-2014, 12:42 PM Go to last post
  8. Havoc Spiral

    Can I have it? Could this be the very first AoE weaponskill that bst can get with their axe?

    Started by Malthar‎, 09-11-2014 03:42 PM
    • Replies: 1
    • Views: 822
    09-11-2014, 09:14 PM Go to last post
  9. BLUs get Delve boss spells....so should our pets.

    SE, You've opted to give BLUs spells that come from Delve bosses. In comparison, our pets have never, ever even remotely had any special...

    Started by ZoMBie343‎, 09-10-2014 02:47 PM
    • Replies: 6
    • Views: 1,174
    09-13-2014, 11:14 AM Go to last post
  10. Since you mentioned eventual Item Level 129...

    Hi SE, Since you mentioned item level 129, I would love to see stats that automatically affect Master and Pet (M&P). Nay....this should be...

    Started by ZoMBie343‎, 09-18-2014 04:03 PM
    • Replies: 0
    • Views: 895
    09-18-2014, 04:03 PM Go to last post
  11. [dev1229] 6 new BST jugs. No stats or abilities mentioned ..

    I noticed that SE did not mention any details with respect to the 6 new BST jugs in September. These new pets look very, very ordinary....but you...

    Started by ZoMBie343‎, 08-28-2014 02:40 PM
    2 Pages
    1 2
    dev1229
    • Replies: 17
    • Views: 6,092
    09-21-2014, 04:14 PM Go to last post
  12. please replace "Call Beast"+2 on ilevel gloves with a stat that does something

    It has recently been brought to my attention that the "Call Beast +2" stat on the ilevel upgrade to monster gloves no longer does anything, as ilevel...

    Started by Olor‎, 09-26-2014 03:16 AM
    beastmaster, development request, suggested adjustment
    • Replies: 0
    • Views: 1,532
    09-26-2014, 03:16 AM Go to last post
  13. [dev1229] new pets

    So, the only thing that will be done to bst is that it will be getting new run of the mill pets?! What happened to the master becoming a more...

    Started by Malthar‎, 08-25-2014 07:04 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 9,467
    10-01-2014, 08:09 AM Go to last post
  14. Some things that would help Beast Master.

    I would like to see Killer traits bridge the accuracy gap against higher level foes. ilvl pet food purchased via npc in some way if not with gil....

    Started by Railer‎, 09-29-2014 05:01 AM
    • Replies: 4
    • Views: 1,599
    10-03-2014, 11:39 AM Go to last post
  15. Skirmish Armor with PDT/MDT for Pet jobs? (Master + Pet)

    The Iutl sets do nothing for Beastmasters, but we are forced to wear them if we want PDT sets for the player. (This also leaves the pets horribly...

    Started by ZoMBie343‎, 09-09-2014 02:13 PM
    • Replies: 2
    • Views: 1,766
    10-18-2014, 03:10 PM Go to last post
  16. Why do we have sic/ready timers again?

    Seems to me that if the jug/charmed pet has 100 tp, they should be able to use it, with potency, accuracy, and effectiveness based on TP, just like...

    Started by Malthar‎, 10-08-2014 06:01 PM
    ready, retarded, sic
    • Replies: 1
    • Views: 2,046
    10-24-2014, 02:42 AM Go to last post
  17. Unity BST Axe gives Charm/Tame+11 ...Why???

    SE, Am I supposed to charm or use jugs? ...which is it? This is very confusing! Are you going to be adding more charmable mobs to support this?...

    Started by Gwydion‎, 11-10-2014 05:15 PM
    • Replies: 1
    • Views: 1,795
    11-10-2014, 05:38 PM Go to last post
  18. Buramgh +1... Yeah

    SE, Is this some kind of a sic (intended) joke on beastmasters?! Why give us an axe with charm and tame success rate and nothing to charm?! ...

    Started by Malthar‎, 11-11-2014 02:48 AM
    • Replies: 1
    • Views: 1,880
    11-11-2014, 12:38 PM Go to last post
  19. Changes to spur in light of changes to pet TP abilties

    Now that pet abilities are no longer locked to pet TP, the ability spur has lost a lot of it's usefulness, since TP will often not get over 100...

    Started by Olor‎, 11-14-2014 02:53 AM
    beastmaster, developer, suggestion
    • Replies: 8
    • Views: 3,904
    11-16-2014, 09:01 AM Go to last post
  20. Needsmortpbonusgearthatsamcan'twear

    Nuff said. Sam has more than enough.

    Started by Malthar‎, 11-21-2014 08:48 AM
    no.s.a.m, tp-bonus
    • Replies: 0
    • Views: 1,450
    11-21-2014, 08:48 AM Go to last post

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