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  1. Welcome to Forum: Battle Content!
  2. Opinions on Dynamis News
  3. [dev1003] Abyssea Adjustments
  4. A Suggestion for the new KCrest/HKCrest BC's...
  5. Fix Assault Tags Limits!
  6. [dev1000] Dynamis update.
  7. FIX Relic Weapons
  8. Skill ups in campaign
  9. More command menu sub menus
  10. lolRelic Weapon? SE what have you done?
  11. Any new HNM coming?
  12. Abyssea chest suggestion
  13. [dev1000] Dynamis
  14. New to Abyssea
  15. Adventuring Fellows
  16. Modify the trophy trade system in Abyssea Heroes zones
  17. Skilling up
  18. TE+Time Abyssite
  19. [dev1004] Corsair’s Phantom Roll Ability
  20. AF3 Feet
  21. New Item," Phoenix Down" please
  22. Nyzle Isle
  23. New Fields of Valor
  24. Adjust monster not agro lv range form <Worthless-Easy prey> to low lv <Easy prey>.
  25. Removing Enmity Cap.
  26. [Suggestion] Addition of NM Name When Staggered
  27. Empyrean WS Kill shot
  28. Merit category limits
  29. Dynamis Usury
  30. Campaign and Besieged weapon-skills
  31. Missing Interface Features
  32. Looking for a dyna shell that does ALL AREAS (Alexander or Shiva Server)
  33. Small Job Ability adjustments that could potentially go a long way.
  34. Maybe this is a dumb idea, but..
  35. Suggestion: Level Sync
  36. Suggestion: Dominion Adjustments
  37. Abyssea adjustment idea
  38. Dynamis Exp
  39. DOJO for self training!!
  40. NM/HNM Fights are boring & easy.
  41. I know I'm greedy...
  42. Level Sync Eating FoV buffs.
  43. Adjustment proposal concerning FFXI item treasures.
  44. Skill
  45. Dynamic 90-99 Job Abilities
  46. Medications
  47. Fix NM hate
  48. Legendary Weapons
  49. Campaign
  50. new weapon classes [Can I have it?]
  51. Walk of Echoes Adjustments
  52. azure fading
  53. Empyrean +3
  54. New Boxed Expansion
  55. Adjustment to Campaign Battle
  56. Hybrid Staff Trials
  57. Throwing WS?
  58. Things to add to the game while players are waiting (Add your own Ideas)
  59. Increase the base run speed of characters please!!!
  60. Is this game stuck at 75? caps that need to be relooked at or removed
  61. Adjustments to Besieged.
  62. THE DARK RIDER
  63. Adjustment: Nyzul Isle/Assault
  64. combined attacks abillities and spells
  65. Fighting on Chocobo's
  66. [dev 1003] Abyssea Adjustments - Weakness Proc
  67. Group 3 merits Can I have it?
  68. WS and Weapon Skillups
  69. Accuracy Cap Suggestion
  70. Plankerton overhaul
  71. Expeditionary Force Revamp
  72. Adjust methods for obtaining Kings gear
  73. Job Combination bonuses
  74. Atma
  75. Abyssea Seals and Cards
  76. [dev100x] A new kind of trial
  77. Macro lines
  78. Campaign rank progress
  79. Make CAMPAIGN* better (sorry bad spelling)
  80. Alternate 2HR Abilities...and useless JSE earrings.
  81. [dev1003] Abyssea Adjustments
  82. Besieged - update please!
  83. Dynamis Issue (Not Entirely a Glitch?). Be careful.
  84. ToAU Beastmen Kings Questoin
  85. [dev1000] Dynamis - New timeless hourglass ki's?
  86. [Dev 1000] Dynamis update question: Limit of people per zone?
  87. [dev1000] Please increase mob level in Dynamis
  88. [dev1000] Duration of Stay
  89. Blue Proc No Drop (Shinryu)
  90. You know what would be nice...
  91. [dev1005] More Formidable Fellows! - Adventuring Fellows Magian Trials
  92. Any plans to change the min's gained in abyssea or more -time wait on stone timers?
  93. VNMs
  94. Who still plays this game for the story?
  95. Valefor - No Town Battle when Bastok has lost it's Territories
  96. Improve of Sanction bonus
  97. (Dev 1006) - Ultimate Gear at 99
  98. [dev1006] Why limit the number of weapons we can cap.
  99. Job Ability Delay
  100. [DEV 10??] New Limit Break
  101. A little something for the time we lost.
  102. Subjobs for your Subjob.
  103. [DEV100?] Race Change feature/service
  104. Absolute virtue, the legend
  105. Black tripple start nm
  106. New weaknesses.
  107. Cloudsplitter
  108. Field Manuals: Suggestion - Add a Few More for the "Gaps"?
  109. Besieged lvl 10
  110. NMs in Abyssea
  111. How about an out of Abyssea primeval brew purchased with CP, ISP, or AN?
  112. Tonfa
  113. Voidwatch Speculation/Suggestions
  114. Monster aggro
  115. RE: Abyssea Adjustments.
  116. Tuskertrap Advice?
  117. New Battle arena " Try me if you dare ! "
  118. Revive Campaign Battle
  119. [Dev 1006] Abyssea Adjustment
  120. ~~PLEASE~~ Make--> Carabosse's Gem & Cirein-croin's Lantern STACK-ABLE
  121. New AVNM Stagger Methods?
  122. I have a question:
  123. Empyrean/Relic/Mythic Weaponskill Lights
  124. Are certain Melee jobs ever going to get Critical Hit Weapon Skills?
  125. Enmity
  126. Seeking abyssea event LS! help me out!
  127. Skillchains
  128. [Dev 1006] Abyssea Adjustment - Gold Pyxis Feet
  129. Ballista improvements?
  130. [dev1009] Seriously.... how could you make the HNM system worse...
  131. Abyssea: Status Enhancements and Status-Enhancing Spells
  132. Note to Dev Team from all Puppetmasters!
  133. [dev1009] New Trigger Conditions for Notorious Monsters (Questions regarding new HNM)
  134. [dev1009] New Trigger Conditions for Notorious Monsters
  135. Suggestion's for the continued use of Abyssea arena's
  136. [dev 1009] Will other HNM get this treatment?
  137. Sea ??? Repop Timers Decrease Soon?
  138. Tier 4 ZNM Trophy Drop Rate Adjustment?
  139. Skillchain Burst Fusion
  140. TNL Suggestion
  141. [dev1010] VIT, Critical Hit, and YOU
  142. WS distance or "where did my TP go?"
  143. [DEV1000] Walk of Echoes: What happened?
  144. Adjustments to Ballista and/or PvP?
  145. Unlocking Weaponskills Trials
  146. [B]Key-Items Ayssites & Atma[/B]
  147. normal nms for trial weapons
  148. [dev1012] Will Revamped Monster Placement include Notorious monsters?
  149. adjustments to certain spell levels?
  150. [dev 1009] Petition on the update
  151. Mythic Weapons, Alexandrite, Einherjar and Nyzul Points
  152. Blink (spell) - Please remove the randomness.
  153. Fields Of Valor adjustment
  154. Utsusemi Blink & The Ranged Attack Issue
  155. conquest adjustment
  156. [dev1012] NM Trigger conditions
  157. [dev 1007] sortable KI
  158. Sneak
  159. Bhaflau Remn. Change, {Can I have it?}
  160. Low Level Battle Fields & New Low Level NMs
  161. Specific Salvage Change {Can I have it?)
  162. Battle Trophies: Make it easier to Turn a Tier 1 to a Tier 5
  163. Region and points from Beastmen
  164. Enhancing Relic weapons.
  165. Lv 75 VNM
  166. Flying Enemies/Bosses to Help RNG and COR
  167. PvP Abyssea
  168. New Jobs - Kinda
  169. Sidewinder help text
  170. Dynamis 10 day wait
  171. [dev1000] So we are definitely trying to kill Dynamis, I see....
  172. [dev1012] New monster placement
  173. [dev1011] GoV, Need more book inside area.
  174. Magic Bursting and Magic Critical
  175. Updated Critical Attack Bonus
  176. What were you guys thinking?
  177. We need the ability to break Dynamis 100s
  178. We need our Specials(2HR) Rescaled!
  179. [dev1000] Dynamis Maps
  180. [dev1000] Please leave weakness targeting out of Dynamis...
  181. The additional update to come sounds great!
  182. Neo-Dynamis items
  183. dynamis procs
  184. Ancient Beastcoin Return
  185. Dynamis - Abyssea (Or weakness targetting.)
  186. Vana'Die Tier IIIl VNM Dilemma
  187. magic damage vs. melee damage
  188. New Dynamis - Triggers, TE locations, New NM drops
  189. Prowesses need fixing
  190. Need: City wide versions of Shami or Shami moved.
  191. Adventuring Fellow Weapon Skills
  192. Dev Team: Please add more spawns for T2 VNM in Abyssea
  193. Dynamis Proc pattern!
  194. Abyssea VNM Adjustment, please!
  195. Add Level Sync to soloing.
  196. Please add skill ups to campaign sessions
  197. [dev 1000] Adjustments that need to be added as a result of this update.
  198. Argus spawn conditions changed???
  199. GoV and Club of trials.....
  200. Chloris - Really SE
  201. ZNM adjustments
  202. Abyssea Pyxides limit
  203. Voidwatch Asthetic Suggestion
  204. Zeruhn Mines GoV
  205. All of our Fellows' Tandem Trials
  206. Ebon Lights in Abyssea
  207. HQ king triggers
  208. hate cap raise.
  209. Hey SE Admins Can We Get A Status Update (Relic/Mythic Adjustments)
  210. Gukumatz - Please help fix this
  211. Shrinking of the Ephemeral Murex's in Abyssea-Attahwa
  212. World spawning HNM
  213. Love New Dynamis Thank you SE!
  214. Abyssea VNMs - Please adjust upgrade rate or spawns.
  215. Please add new rewards to old content
  216. Abyssea-Konschtat and Fitsule
  217. atma update let me see if iv got this right
  218. Suggestion: Merit skillups
  219. [dev1015] With Regards to Staggering
  220. Will someone else be getting Katana skill?
  221. Brown Casket Peeking?
  222. Grounds of Valor Adjustments (Too Vague)
  223. Adjusting difficulty based on number of players participating
  224. Pankration!
  225. [dev1017] Job Adjustments and Refinements (Re: Ninja)
  226. Annoyed at New Fields of Valor Timing
  227. Rename job trait Fencer
  228. [dev1017] Make Cover a Job Trait?
  229. Grounds of Valor suggestion [dev1016]
  230. Reduce the total number of monsters in Dynamis-Windurst
  231. [dev1017] Abyssea Exp Distance
  232. Walk of Echoes
  233. Parser / Dps Meter!
  234. Bastion- Why the design fails
  235. [dev1000] End game Chains of Promithia
  236. Please prioritize Empyrean upgrade item drops
  237. Adventuring Fellow Battlefields
  238. Bonus to Cruor from EXP/Limit Points?
  239. Dominion ops quanity abjustment
  240. Abyssea Lights granted by Empyrean/Relic/Mythic Weaponskills
  241. Balance: revise Dagan (more like Myrkr)
  242. [dev1007] Voidwatch: Obtaining Spoils
  243. <thpp>?
  244. May 19th Version Update - Abyssea
  245. About Fencer . . .
  246. [dev1017] A basic 'refinement'.
  247. A good fix FoV, GoV and Dom Ops
  248. Suggestion to improve /blockhelp
  249. Any plans for Lv95~ Weaponskills?
  250. Puppetmaster Accessing Asuran Fists